Xbox 360 Specs

Updated October 31, 2013

What are the Xbox 360 specs?
Processor: Custom IBM PowerPC-based processor, three symmetrical cores running at 3.2GHz each, two hardware threads per core, six hardware threads total, VMX-128 vector unit per core (three total), 128 VMX-128 registers per hardware thread, 1MB L2 cache
Dimensions: 83mm (height) x 309mm (width) x 258mm (depth)
Weight: 7.7 pounds
Memory: 512MB of 700MHz GDDR3 RAM, unified memory architecture
Memory Bandwidth: 22.4GB/s memory interface bus bandwidth, 256GB/s memory bandwidth to EDRAM, 21.6GB/s front-side bus
Overall System Floating-Point Performance: 1 teraflop
Storage: 20/60/120/250/320GB hard drive, 12x dual-layer DVD-ROM, memory unit support starting at 64MB
I/O: Three USB 2.0 ports, wireless game controller support, two memory slots
Online Connection: Ethernet port, WiFi ready, video camera ready
Digital Media Support: DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD
High-Definition Game Support: All games supported at 16:9, 720p, 1080i and 1080p
Audio: Multi-channel surround sound output, supports 48KHz 16-bit audio, 320 independent decompression channels, 32-bit audio processing, over 256 audio channels
CPU Game Math Performance: 9.6 billion dot product operations per second
Graphics Processor: Custom ATI graphics processor, 10MB of embedded DRAM, 48-way parallel floating-point dynamically schedule shader pipelines, unified shader architecture
Polygon Performance: 500 million triangles per second
Pixel Fill Rate: 16 gigasamples per second fill rate using 4x MSAA
Shader Performance: 48 billion shader operations per second