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	<title>Pulse2 Technology and Social Media News &#187; Adobe Flash 10</title>
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		<title>Adobe Flash 10.2 Beta Now Available For Android</title>
		<link>http://pulse2.com/2011/03/18/adobe-flash-10-2-beta-now-available-for-android/</link>
		<comments>http://pulse2.com/2011/03/18/adobe-flash-10-2-beta-now-available-for-android/#comments</comments>
		<pubDate>Fri, 18 Mar 2011 19:59:21 +0000</pubDate>
		<dc:creator>Amit Chowdhry</dc:creator>
				<category><![CDATA[Adobe Flash]]></category>
		<category><![CDATA[Adobe Flash 10]]></category>
		<category><![CDATA[Adobe Systems Inc]]></category>

		<guid isPermaLink="false">http://pulse2.com/?p=45065</guid>
		<description><![CDATA[Adobe Systems Incorporated (NASDAQ:ADBE) has announced that Adobe Flash 10.2 will be available on Android devices running on Froyo, Gingerbread, and Honeycomb. Adobe 10.2 has increased performance from the previous version. The beta release of Adobe 10.2 does not utilize &#8230; <a href="http://pulse2.com/2011/03/18/adobe-flash-10-2-beta-now-available-for-android/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://mediaserver.pulse2.com/uploads/2011/03/Screen-shot-2011-03-18-at-3.52.54-PM.png" alt="" title="Screen shot 2011-03-18 at 3.52.54 PM" width="153" height="159" class="alignnone size-full wp-image-45066" /><br />
Adobe Systems Incorporated (NASDAQ:ADBE) has announced that Adobe Flash 10.2 will be available on Android devices running on Froyo, Gingerbread, and Honeycomb.  Adobe 10.2 has increased performance from the previous version.  The beta release of Adobe 10.2 does not utilize full hardware acceleration as that feature has been turned off.  Hardware rending and compositing will be added in a later release.  That release &#8220;will bring 720p playback to a really smooth, enjoyable level.&#8221; [<a href="http://www.engadget.com/2011/03/18/flash-10-2-hits-android-today-adobe-hopes-for-viewable-720p-pla/">Engadget</a>]</p>
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		<title>Adobe Officially Announces Flash Player 10.2</title>
		<link>http://pulse2.com/2011/02/09/adobe-officially-announces-flash-player-10-2/</link>
		<comments>http://pulse2.com/2011/02/09/adobe-officially-announces-flash-player-10-2/#comments</comments>
		<pubDate>Wed, 09 Feb 2011 19:16:21 +0000</pubDate>
		<dc:creator>Amit Chowdhry</dc:creator>
				<category><![CDATA[Adobe Flash]]></category>
		<category><![CDATA[Adobe Flash 10]]></category>
		<category><![CDATA[Adobe Systems Inc]]></category>

		<guid isPermaLink="false">http://pulse2.com/?p=43352</guid>
		<description><![CDATA[Adobe Systems Incorporated (NASDAQ:ADBE) today announced Flash Player 10.2. It is available for Windows, Mac, and Linux. As part of the launch, Adobe announced a full hardware accelerated video pipeline called Stage Video. Other features include custom native mouse cursors, &#8230; <a href="http://pulse2.com/2011/02/09/adobe-officially-announces-flash-player-10-2/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><img alt="" src="http://mediaserver.pulse2.com/uploads/2009/06/flash-video.png" title="Adobe Flash Logo" class="alignnone" width="250" height="250" /><br />
Adobe Systems Incorporated (NASDAQ:ADBE) today announced Flash Player 10.2.  It is available for Windows, Mac, and Linux.  As part of the launch, Adobe announced a full hardware accelerated video pipeline called <a href="http://www.adobe.com/devnet/flashplayer/stagevideo.html">Stage Video</a>.  Other features include custom native mouse cursors, multiple monitor full-screen support, IE 9 hardware accelerated rendering support, and enhanced sub-pixel rendering.  Vimeo, YouTube, Epix, and Brightcove have started enabling support for Stage Video. [<a href="http://blogs.adobe.com/flashplayer/2011/02/flash-player-10-2-launch.html">Adobe Blog</a>]</p>
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		<title>Adobe&#8217;s Flash 10 To Be On Many Smartphones, But Not iPhones</title>
		<link>http://pulse2.com/2009/02/16/adobes-flash-10-to-be-on-many-smartphones-but-not-iphones/</link>
		<comments>http://pulse2.com/2009/02/16/adobes-flash-10-to-be-on-many-smartphones-but-not-iphones/#comments</comments>
		<pubDate>Mon, 16 Feb 2009 18:40:32 +0000</pubDate>
		<dc:creator>Amit Chowdhry</dc:creator>
				<category><![CDATA[pulse2]]></category>
		<category><![CDATA[Adobe Flash 10]]></category>
		<category><![CDATA[Adobe Systems Inc]]></category>
		<category><![CDATA[Anup Murarka]]></category>
		<category><![CDATA[Apple Inc.]]></category>
		<category><![CDATA[Apple iPhone]]></category>

		<guid isPermaLink="false">http://pulse2.com/?p=10570</guid>
		<description><![CDATA[Adobe announced at the GSMA Mobile world Congress conference that Flash Player 10 will be available on phones that run on Windows Mobile, Google Android, Nokia S60/Symbian, and Palm&#8217;s mobile OS.  Unfortunately Flash Player 10 will not be available for &#8230; <a href="http://pulse2.com/2009/02/16/adobes-flash-10-to-be-on-many-smartphones-but-not-iphones/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Adobe announced at the GSMA Mobile world Congress conference that Flash Player 10 will be available on phones that run on Windows Mobile, Google Android, Nokia S60/Symbian, and Palm&#8217;s mobile OS.  Unfortunately Flash Player 10 will not be available for the iPhone.</p>
<p>While some people see this as a blow to Apple, <strong>I think its just reassurance for iPhone application developers</strong>.  If you start providing Flash, then why even create games and charge for them when you can play free Flash games online.  Adobe has been working for several years for a solution to provide Flash technology for mobile devices.  About 40% of mobile phone users are working with Flash Lite, but it isn&#8217;t as good as the desktop version of Flash 10.</p>
<p>&#8220;We would love to see it on the iPhone, too,&#8221; <a href="http://reviews.cnet.com/8301-13970_7-10164745-78.html?part=rss&amp;subj=news&amp;tag=2547-1_3-0-20">stated Anup Murarka</a>, Director of Technology Strategy and Partner Development for Adobe. &#8220;But it&#8217;s Apple&#8217;s decision on when and how they support any new technology. So we will continue to work on it.&#8221;</p>
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