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	<title>Pulse2 Technology and Social Media News &#187; Capcom</title>
	<atom:link href="http://pulse2.com/category/capcom/feed/" rel="self" type="application/rss+xml" />
	<link>http://pulse2.com</link>
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		<title>Twisted Pixel CEO Michael Wilford Says They Won&#8217;t Pursue Legal Action Against Capcom</title>
		<link>http://pulse2.com/2011/01/13/twisted-pixel-ceo-michael-wilford-says-they-wont-pursue-legal-action-against-capcom/</link>
		<comments>http://pulse2.com/2011/01/13/twisted-pixel-ceo-michael-wilford-says-they-wont-pursue-legal-action-against-capcom/#comments</comments>
		<pubDate>Fri, 14 Jan 2011 01:05:38 +0000</pubDate>
		<dc:creator>Amit Chowdhry</dc:creator>
				<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Michael Wilford]]></category>
		<category><![CDATA[Twisted Pixel]]></category>

		<guid isPermaLink="false">http://pulse2.com/?p=41713</guid>
		<description><![CDATA[Capcom blatantly copied a game created by Twisted Pixel. Capcom created a game called MaXpolosion that looks very similar to Twisted Pixel&#8217;s Splosion Man. &#8220;We&#8217;re definitely not going to pursue legal action,&#8221; stated Twisted Pixel CEO Michael Wilford in an &#8230; <a href="http://pulse2.com/2011/01/13/twisted-pixel-ceo-michael-wilford-says-they-wont-pursue-legal-action-against-capcom/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://mediaserver.pulse2.com/uploads/2011/01/maxplosion.jpg" alt="" title="maxplosion" width="530" height="382" class="alignnone size-full wp-image-41714" /><br />
Capcom blatantly copied a game created by Twisted Pixel.  Capcom created a game called MaXpolosion that looks very similar to Twisted Pixel&#8217;s Splosion Man.  &#8220;We&#8217;re definitely not going to pursue legal action,&#8221; stated Twisted Pixel CEO Michael Wilford in <a href="http://www.joystiq.com/2011/01/12/twisted-pixel-ceo-we-wont-pursue-legal-action-over-maxplosion/">an interview with Joystiq</a>. &#8220;While I think the similarities are pretty nauseating, we&#8217;re too small to take on a company like Capcom. That, and we owe them one for inventing Mega Man, so we&#8217;ll let them slide.&#8221;<br />
<span id="more-41713"></span><br />
Wilford said that his company needs to keep their heads down so that Capcom has something to steal again next year.  Wilford also sent out a tweet that said that the &#8220;best part&#8221; is that Twisted Pixel originally pitched the idea of Splosion Man to Capcom, but the game publisher passed on them.</p>
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		<title>Marvel vs Capcom 3 Trailer Hits The Web [VIDEO]</title>
		<link>http://pulse2.com/2010/04/20/marvel-vs-capcom-3-trailer-hits-the-web-video/</link>
		<comments>http://pulse2.com/2010/04/20/marvel-vs-capcom-3-trailer-hits-the-web-video/#comments</comments>
		<pubDate>Tue, 20 Apr 2010 15:39:29 +0000</pubDate>
		<dc:creator>Amit Chowdhry</dc:creator>
				<category><![CDATA[pulse2]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Marvel Entertainment Inc.]]></category>
		<category><![CDATA[Marvel Vs. Capcom 3]]></category>

		<guid isPermaLink="false">http://pulse2.com/?p=29904</guid>
		<description><![CDATA[Marvel vs. Capcom 2 is my favorite game for the Sega Dreamcast. That fast game 6 character on the screen at once game helped me get my adrenaline going back when I was a college freshman. Now Marvel vs Capcom &#8230; <a href="http://pulse2.com/2010/04/20/marvel-vs-capcom-3-trailer-hits-the-web-video/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Marvel vs. Capcom 2 is my favorite game for the Sega Dreamcast.  That fast game 6 character on the screen at once game helped me get my adrenaline going back when I was a college freshman.  Now Marvel vs Capcom 3 will be coming to the Xbox 360 and PlayStation 3 around Q4 2010-Q1 2011 and it will be powered by the MT Framework engine.  Check out the video here:<br />
<object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/aEWESomx8BQ&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/aEWESomx8BQ&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></p>
<p>[via <a href="http://www.techeblog.com/index.php/tech-gadget/marvel-vs-capcom-3-teaser-trailer-leaked">TechEBlog</a>]</p>
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		<title>Street Fighter IV Now Available On The Apple App Store</title>
		<link>http://pulse2.com/2010/03/09/street-fighter-iv-now-available-on-the-apple-app-store/</link>
		<comments>http://pulse2.com/2010/03/09/street-fighter-iv-now-available-on-the-apple-app-store/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 04:53:32 +0000</pubDate>
		<dc:creator>Amit Chowdhry</dc:creator>
				<category><![CDATA[pulse2]]></category>
		<category><![CDATA[Apple App Store]]></category>
		<category><![CDATA[Apple iPhone]]></category>
		<category><![CDATA[Apple iPod Touch]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Street Fighter IV]]></category>

		<guid isPermaLink="false">http://pulse2.com/?p=26716</guid>
		<description><![CDATA[Street Fighter IV [iTunes Link] is now available on the Apple App Store.  The download size is about 201MB and it costs $9.99.  You can fight using 8 characters in seven different environments. HADOUKEN! [Joystiq]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-medium wp-image-26715" title="Picture 3" src="http://mediaserver.pulse2.com/uploads/2010/03/Picture-36-315x210.png" alt="" width="315" height="210" /><br />
Street Fighter IV [<a href="http://itunes.apple.com/us/app/street-fighter-iv/id354655665?mt=8">iTunes Link</a>] is now available on the Apple App Store.  The download size is about 201MB and it costs $9.99.  You can fight using 8 characters in seven different environments. HADOUKEN! [<a href="http://www.joystiq.com/2010/03/09/street-fighter-iv-available-on-iphone-tonight/">Joystiq</a>]</p>
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		<title>Capcom Plans To Release 10 Games On The iPhone</title>
		<link>http://pulse2.com/2009/05/28/capcom-plans-to-release-10-games-on-the-iphone/</link>
		<comments>http://pulse2.com/2009/05/28/capcom-plans-to-release-10-games-on-the-iphone/#comments</comments>
		<pubDate>Thu, 28 May 2009 05:18:25 +0000</pubDate>
		<dc:creator>Amit Chowdhry</dc:creator>
				<category><![CDATA[pulse2]]></category>
		<category><![CDATA[Apple App Store]]></category>
		<category><![CDATA[Apple Inc.]]></category>
		<category><![CDATA[Capcom]]></category>

		<guid isPermaLink="false">http://pulse2.com/?p=15753</guid>
		<description><![CDATA[Capcom is the gaming company behind the Resident Evil and Street Fighter franchise.  Given the success that they have had with the Apple App Store, the company announced that they are planning to launch 10 games for the iPhone and &#8230; <a href="http://pulse2.com/2009/05/28/capcom-plans-to-release-10-games-on-the-iphone/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-15752" title="capcom-logo" src="http://mediaserver.pulse2.com/uploads/2009/05/capcom-logo.png" alt="capcom-logo" width="500" height="111" /><br />
<span style="color: #000080;"><strong>Capcom is the gaming company behind the Resident Evil and Street Fighter franchise.  Given the success that they have had with the Apple App Store, the company announced that they are planning to launch 10 games for the iPhone and iPod Touch this year.  Capcom has released Resident Evil: Degeneration, Who Wants To Be A Millionaire, Smarter than a 5th Grader?, and Mega Man 2.</strong></span></p>
<p>Capcom will be one of several major studio gaming companies to produce iPhone games.  Electronic Arts and Sega are also heavily involved with iPhone game development.  Sega recently launched the Sonic the Hedgehog video game for the device.</p>
<p>[via <a href="http://www.informationweek.com/news/personal_tech/iphone/showArticle.jhtml?articleID=217600689">InformationWeek</a>]</p>
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		<title>HADOKEN!  Street Fighter IV Coming To The PC In July</title>
		<link>http://pulse2.com/2009/05/03/hadoken-street-fighter-iv-coming-to-the-pc-in-july/</link>
		<comments>http://pulse2.com/2009/05/03/hadoken-street-fighter-iv-coming-to-the-pc-in-july/#comments</comments>
		<pubDate>Mon, 04 May 2009 04:55:53 +0000</pubDate>
		<dc:creator>Amit Chowdhry</dc:creator>
				<category><![CDATA[pulse2]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Street Fighter IV]]></category>

		<guid isPermaLink="false">http://pulse2.com/?p=14725</guid>
		<description><![CDATA[Street Fighter IV was created in 2008 by Capcom.  The arcade was released in July 2008 and the machines began import in North America around August 2008.  The console versions were created in February 2009 and now it has been &#8230; <a href="http://pulse2.com/2009/05/03/hadoken-street-fighter-iv-coming-to-the-pc-in-july/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-14724" title="sfiv" src="http://mediaserver.pulse2.com/uploads/2009/05/sfiv.png" alt="sfiv" width="483" height="599" /><br />
<span style="color: #ff6600;"><strong>Street Fighter IV was created in 2008 by Capcom.  The arcade was released in July 2008 and the machines began import in North America around August 2008.  The console versions were created in February 2009 and now it has been announced that there are PC versions on the way. </strong></span></p>
<p>In most cases, popular arcade games are not given release dates for PC versions, but this is the first time Capcom made a release date for the port.</p>
<p>The PC version of the game will even get extra features.  Some of the new features include &#8220;new special moves&#8221; and new shaders to mirror the aesthetics of trailers in the game.  The new shaders include sumi-e ink, posterization, and watercolor.  Capcom&#8217;s Bionic Commando game will arrive for the PC in July, but Resident Evil 5 will arrive on computer screens later this year.</p>
<p>[via <a href="http://arstechnica.com/gaming/news/2009/05/street-fighter-iv-bionic-commando-re-5-all-coming-to-pc.ars?utm_source=microblogging&amp;utm_medium=arstch&amp;utm_term=Main%20Account&amp;utm_campaign=microblogging">Ars Technica</a>]</p>
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		<title>Xbox Live and PSN Getting Marvel Vs. Capcom 2</title>
		<link>http://pulse2.com/2009/04/28/xbox-live-and-psn-getting-marvel-vs-capcom-2/</link>
		<comments>http://pulse2.com/2009/04/28/xbox-live-and-psn-getting-marvel-vs-capcom-2/#comments</comments>
		<pubDate>Tue, 28 Apr 2009 19:04:37 +0000</pubDate>
		<dc:creator>Amit Chowdhry</dc:creator>
				<category><![CDATA[pulse2]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Marvel Vs. Capcom 2]]></category>

		<guid isPermaLink="false">http://pulse2.com/?p=14528</guid>
		<description><![CDATA[One of the most addictive games for the Dreamcast was Marvel Vs. Capcom 2. The game was popular on arcade machines before landing into video game consoles. I remember all of the blisters I got from playing the game back &#8230; <a href="http://pulse2.com/2009/04/28/xbox-live-and-psn-getting-marvel-vs-capcom-2/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><object width="600" height="486"><param name="movie" value="http://www.youtube.com/v/WbVxZbtq8Ec&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/WbVxZbtq8Ec&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="600" height="486"></embed></object><br />
One of the most addictive games for the Dreamcast was Marvel Vs. Capcom 2.  The game was popular on arcade machines before landing into video game consoles.  I remember all of the blisters I got from playing the game back in 2002.  Now the game will be arriving on Xbox Live and the PlayStation Network this summer.  </p>
<p>Capcom made the announcement yesterday and the port is based on the Dreamcast code itself.  There will be online play available for the game of course.  This will make it more fun so that you can actually find out how good you are.  Here&#8217;s a hint when doing a combined super move make sure to have Cable, Iron Man, and Red Riding Hood.</p>
<p>Above is a video of some crazy gamers doing power moves against their opponents.</p>
<p>[via <a href="http://www.crunchgear.com/2009/04/28/yes-marvel-vs-capcom-2-heading-to-xbox-live-psn-this-summer/">Crunchgear</a>]</p>
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		<title>Capcom Ships Out 4 Million Copies Of Resident Evil 5</title>
		<link>http://pulse2.com/2009/03/19/capcom-ships-out-4-million-copies-of-resident-evil-5/</link>
		<comments>http://pulse2.com/2009/03/19/capcom-ships-out-4-million-copies-of-resident-evil-5/#comments</comments>
		<pubDate>Thu, 19 Mar 2009 22:55:56 +0000</pubDate>
		<dc:creator>Amit Chowdhry</dc:creator>
				<category><![CDATA[pulse2]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Resident Evil 5]]></category>

		<guid isPermaLink="false">http://pulse2.com/?p=12159</guid>
		<description><![CDATA[In Japan, Resident Evil 5 sold about 400,000 copies.  As the game is growing in popularity, Capcom has decided to ship out 4 million copies of Resident Evil 5 across the world.  This number does not indicate the number of &#8230; <a href="http://pulse2.com/2009/03/19/capcom-ships-out-4-million-copies-of-resident-evil-5/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-12403" title="re5" src="http://mediaserver.pulse2.com/uploads/2009/03/re5.jpg" alt="re5" width="600" height="327" /><br />
In Japan, Resident Evil 5 sold about 400,000 copies.  As the game is growing in popularity, Capcom has decided to ship out 4 million copies of Resident Evil 5 across the world.  This number does not indicate the number of games sold.  The demo version of Resident Evil 5 was downloaded about 4 million times as well.</p>
<p>“Thanks to the company’s proprietary engine, the MT Framework, Capcom was able to make Resident Evil 5 a multi-platform title, giving a vast number of players the opportunity to enjoy the game,” stated Capcom.</p>
<p>The whole Resident Evil franchise has shipped over 40 million copies across the globe since the first game was introduced in 1996.</p>
<p>Last month Capcom was victimized by UBS last month for an order that did not go through.  UBS made a <a href="http://pulse2.com/2009/02/28/you-us-fail-ubs-makes-31-billion-order-in-capcom-but-cancels-it-out-of-error/">$31 billion order</a> in Capcom stock, but canceled it.  They meant to order 31 million Yen worth of stock ($314,000) instead.</p>
<p>[via <a href="http://www.xboxaddict.com/news/9406/Capcom-Ships-4-Million-Resident-Evil-5-Copies.html">XboxAddict</a>]</p>
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		<title>YOU &amp; US FAIL!  UBS Makes $31 Billion Order In Capcom, But Cancels It Out Of Error</title>
		<link>http://pulse2.com/2009/02/28/you-us-fail-ubs-makes-31-billion-order-in-capcom-but-cancels-it-out-of-error/</link>
		<comments>http://pulse2.com/2009/02/28/you-us-fail-ubs-makes-31-billion-order-in-capcom-but-cancels-it-out-of-error/#comments</comments>
		<pubDate>Sat, 28 Feb 2009 20:22:19 +0000</pubDate>
		<dc:creator>Amit Chowdhry</dc:creator>
				<category><![CDATA[pulse2]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[UBS]]></category>
		<category><![CDATA[Union Bank of Switzerland]]></category>

		<guid isPermaLink="false">http://pulse2.com/?p=11285</guid>
		<description><![CDATA[The Union Bank of Switzerland made a pretty massive error.  The Swiss bank company made a $31 billion order ($3 trillion yen) in convertible bonds in the Japanese game company.  This deal would have been the biggest on the Tokyo &#8230; <a href="http://pulse2.com/2009/02/28/you-us-fail-ubs-makes-31-billion-order-in-capcom-but-cancels-it-out-of-error/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>The Union Bank of Switzerland made a pretty massive error.  The Swiss bank company made a $31 billion order ($3 trillion yen) in convertible bonds in the Japanese game company.  This deal would have been the biggest on the Tokyo stock exchange, but it turns out the order was made on accident.  The amount was wrong due to a computer error.</p>
<p>In actuality the investment amount was supposed to be 31 million yen ($314,000).  On the official Capcom blog, the company revealed that they were ready to do a happy dance when they first heard amount the investment.</p>
<p>“The official Capcom happy-dance began when we heard that financial titan UBS AG placed an order for 3 TRILLION yen (that’s 31 billion bucks!) in Capcom stock yesterday. We were unfortunately forced to reveal that there, um, isn’t ¥3 trillion worth of Capcom stock for sale, so they revised their order to a measly ¥31 million.”</p>
<p>Regardless of the error, at least Capcom will have a great year with the release of Street Fighter IV and it sounds like The Legend of Chun Li movie is doing okay.  Capcom is also about to launch Resident Evil 5 on March 13.  UBS apologized for their error.</p>
<p>[via <a href="http://venturebeat.com/2009/02/27/ubs-invests-31-billion-in-capcom-then-dumps-it/">VentureBeat</a>]</p>
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		<title>HADOUKEN! Street Fighter IV Ships 2 Million Units</title>
		<link>http://pulse2.com/2009/02/23/hadouken-street-fighter-iv-ships-2-million-units/</link>
		<comments>http://pulse2.com/2009/02/23/hadouken-street-fighter-iv-ships-2-million-units/#comments</comments>
		<pubDate>Mon, 23 Feb 2009 17:25:00 +0000</pubDate>
		<dc:creator>Amit Chowdhry</dc:creator>
				<category><![CDATA[pulse2]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Street Fighter IV]]></category>

		<guid isPermaLink="false">http://pulse2.com/?p=10931</guid>
		<description><![CDATA[Capcom Co. is having a great week.  Last week The Legend of Chun Li hit theaters and Street Fighter IV has shipped 2 million units across the world for the Xbox 360 and PS3.  It is not yet known how &#8230; <a href="http://pulse2.com/2009/02/23/hadouken-street-fighter-iv-ships-2-million-units/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-10930" title="streetfighter-4" src="http://mediaserver.pulse2.com/uploads/2009/02/streetfighter-4.gif" alt="streetfighter-4" width="600" height="338" /><br />
Capcom Co. is having a great week.  Last week The Legend of Chun Li hit theaters and Street Fighter IV has shipped 2 million units across the world for the Xbox 360 and PS3.  It is not yet known how many units were actually sold, but it is expected to do very well judging by the hype.  Street Fighter IV has been released in North America, Europe, and Japan.  A PC version should be coming in June.</p>
<p>The first Street Fighter game was introduced in 1987.  The second Street Fighter game was a smashing success in 1991.  &#8220;The series revolutionized combat systems in games, and established the fighting game genre. Since then, Street Fighter has been a global hit, selling over 500,000 arcade machines and 27 million console games,&#8221; stated Capcom.</p>
<p>[via <a href="http://arstechnica.com/gaming/news/2009/02/capcom-starts-strong-with-street-fighter-iv-with-2m-shipped.ars?utm_source=microblogging&amp;utm_medium=pingfm&amp;utm_term=Main%20Account&amp;utm_campaign=microblogging">Ars</a>]</p>
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		<title>Microsoft IE 7.0 Hits 100 Million Installation Download Mark / Acquired Capcom?</title>
		<link>http://pulse2.com/2007/01/12/microsoft-ie-70-hits-100-million-installation-download-mark-acquired-capcom/</link>
		<comments>http://pulse2.com/2007/01/12/microsoft-ie-70-hits-100-million-installation-download-mark-acquired-capcom/#comments</comments>
		<pubDate>Fri, 12 Jan 2007 20:53:43 +0000</pubDate>
		<dc:creator>Amit Chowdhry</dc:creator>
				<category><![CDATA[p2]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Microsoft Corporation]]></category>

		<guid isPermaLink="false">http://pulse2.com/2007/01/12/microsoft-ie-70-hits-100-million-installation-download-mark-acquired-capcom/</guid>
		<description><![CDATA[Tony Chor, Group Program Manager at Microsoft just blogged that Internet Explorer 7.0 has just reached 100 million installations as of January 8th.Â  WebSideStory reported that 25% of all Internet users are using IE 7.0 which makes it the second &#8230; <a href="http://pulse2.com/2007/01/12/microsoft-ie-70-hits-100-million-installation-download-mark-acquired-capcom/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><img id="image1025" title="Microsoft Logo" alt="Microsoft Logo" src="http://mediaserver.pulse2.com/uploads/2007/01/microsoft_logo.png" align="left" />Tony Chor, Group Program Manager at Microsoft just blogged that <strong><a href="http://www.microsoft.com/windows/ie/">Internet Explorer 7.0</a></strong> has just reached 100 million installations as of January 8th.Â  <a href="http://www.websidestory.com/"><strong>WebSideStory</strong></a> reported that 25% of all Internet users are using IE 7.0 which makes it the second most used Internet browser after IE 6.0.Â  The IE 7.0 browser market share is expected grow after Windows Vista releases on January 30th.</p>
<p><img id="image1028" title="Capcom Logo" alt="Capcom Logo" src="http://mediaserver.pulse2.com/uploads/2007/01/capcom_logo.png" align="right" />Another interesting rumor going around the &#8216;Net is that it has been confirmed that Microsoft acquired video game development company, Capcom.Â  Stay tuned to Pulse 2.0 to see whether Microsoft officially confirms the information.</p>
<p>[Source <a href="http://www.xbox365.com/news.cgi?id=GGHLHuPuuL01120933"><strong>XBox 365</strong></a> and <a href="http://blogs.msdn.com/ie/archive/2007/01/12/100-million-ie7-installations.aspx"><strong>IE Blog</strong></a>]</p>
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