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	<title>Pulse2 Technology and Social Media News &#187; Iowa State University</title>
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		<title>Textbook Rental Chegg Raises $75 Million From Asian Company</title>
		<link>http://pulse2.com/2010/09/27/textbook-rental-chegg-raises-75-million-from-asian-company/</link>
		<comments>http://pulse2.com/2010/09/27/textbook-rental-chegg-raises-75-million-from-asian-company/#comments</comments>
		<pubDate>Mon, 27 Sep 2010 22:38:19 +0000</pubDate>
		<dc:creator>Amit Chowdhry</dc:creator>
				<category><![CDATA[pulse2]]></category>
		<category><![CDATA[Ace Limited]]></category>
		<category><![CDATA[Chegg]]></category>
		<category><![CDATA[Foundation Capital]]></category>
		<category><![CDATA[Insight Venture Partners]]></category>
		<category><![CDATA[Iowa State University]]></category>
		<category><![CDATA[Kleiner Perkins]]></category>
		<category><![CDATA[Kleiner Perkins Caufield & Byers]]></category>

		<guid isPermaLink="false">http://pulse2.com/?p=35828</guid>
		<description><![CDATA[Chegg is a very popular online textbook rental service. Chegg has recently raised $75 million from Ace Limited, an Asian-based investment firm. Chegg had $144 million of funding before this. Other venture firms that put money into Chegg include Kleiner &#8230; <a href="http://pulse2.com/2010/09/27/textbook-rental-chegg-raises-75-million-from-asian-company/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><img src="http://mediaserver.pulse2.com/uploads/2010/09/chegg-logo.png" alt="" title="chegg-logo" width="250" height="174" class="alignnone size-full wp-image-35829" /><br />
<a href="http://Chegg.com">Chegg</a> is a very popular online textbook rental service.  Chegg has recently raised $75 million from Ace Limited, an Asian-based investment firm.  Chegg had $144 million of funding before this.  Other venture firms that put money into Chegg include Kleiner Perkins, Foundation Capital, and Insight Venture Partners.<br />
<span id="more-35828"></span><br />
Chegg started as a classifieds rental service in 2005 on the campus at Iowa State University.  Chegg works across 7,000 schools in the U.S and the company employs about 120 people across Silicon Valley and Louisville, Kentucky.  Chegg recently acquired <a href="http://CourseRank.com">CourseRank</a>, a Mountain View, California based start-up where students can share class schedules with friends and write reviews on classes.</p>
<p>[<a href="http://kara.allthingsd.com/20100926/exclusive-chegg-raises-75-million-in-additional-funding-from-asias-ace/">AllThingsD</a>]</p>
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		<title>Iowa State Psychology Professor Douglas Gentile Finds 1 Out Of 10 Gamers Are Addicted</title>
		<link>http://pulse2.com/2009/04/21/iowa-state-psychology-professor-douglas-gentile-finds-1-out-of-10-gamers-are-addicted/</link>
		<comments>http://pulse2.com/2009/04/21/iowa-state-psychology-professor-douglas-gentile-finds-1-out-of-10-gamers-are-addicted/#comments</comments>
		<pubDate>Tue, 21 Apr 2009 20:49:37 +0000</pubDate>
		<dc:creator>Amit Chowdhry</dc:creator>
				<category><![CDATA[pulse2]]></category>
		<category><![CDATA[Douglas Gentile]]></category>
		<category><![CDATA[Iowa State University]]></category>

		<guid isPermaLink="false">http://pulse2.com/?p=14185</guid>
		<description><![CDATA[Douglas Gentile, an assistant professor of psychology at Iowa State University has conducted a study in which the conclusion is that one out of every ten gamers show &#8220;pathological patterns of video game addiction.&#8221; This is a statistic that I &#8230; <a href="http://pulse2.com/2009/04/21/iowa-state-psychology-professor-douglas-gentile-finds-1-out-of-10-gamers-are-addicted/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-14186" title="douglas-gentile" src="http://mediaserver.pulse2.com/uploads/2009/04/douglas-gentile.jpg" alt="douglas-gentile" width="400" height="316" /><br />
Douglas Gentile, an assistant professor of psychology at Iowa State University has conducted a study in which the conclusion is that one out of every ten gamers show &#8220;pathological patterns of video game addiction.&#8221;  This is a statistic that I think is believable.</p>
<p>Gentile found that through a national Harris Poll survey filled out by 1,178 eight to eighteen year olds, 8.5% of those showed signs of pathological use.  &#8220;What we mean by pathological use is that something someone is doing &#8211; in this case, playing video games &#8211; is damaging to their functioning,&#8221; stated Gentile. &#8220;It&#8217;s not simply doing it a lot. It has to harm functioning in multiple ways.&#8221;</p>
<p>Gentile&#8217;s paper &#8220;Pathological Video Game Use among Youth 8 to 18: A National Study&#8221; will appear in the May edition of Psychological Science.  Gamers that were described as pathological if they had at least six out of eleven of the symptoms described by addiction.  The symptoms are comparable to those who are described as pathological gamblers.</p>
<p>[via <a href="http://www.tgdaily.com/content/view/42090/98/">TGDaily</a>]</p>
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