Google said today that there are now 900 million Android devices that have been activated. In 2011, there were 100 million activations and 400 million the year after. Hugo Barra said that the company paid out as much to developers in the first four months of 2013 as they did for all of 2012.
Google launched several new location tools that developers can use to include Google’s mapping services in their apps like a low-power tool that uses less than 1% of battery life per hour. This is crucial because location-aware apps tend to use up a lot of battery. Google said that they will be supporting developers with these tools by making it easier to integrate geo-fencing and using the accelerometer to determine if someone is walking, driving, or cycling.
“It?s an extraordinary achievement,? stated Google’s Android head Sundar Pichai at the I/O conference in San Francisco. ?But it is an incredible ecosystem achievement.?
There is also a new feature that gives developers the ability to save a game’s state to the cloud and launch multiplayer games. There are also features that support leaderboards and achievements. Google’s new gaming services will work on iOS and Android.
Google is updating tools that Android developers user for developing apps and the console that is used for selling programs. More details will be added about this on Pulse 2.0 soon.
Google has added support for developers that are launching their app in public beta testing so that apps can be deployed in stages to a percentage of users.
The Google Cloud Messaging service is being upgraded to support an always-on connection between a developer’s services and Google’s servers. There is also a way to send messaging back to servers from an application. Notifications are being synced so that when it is dismissed on a phone, it goes away on a tablet also.