Microsoft Plans To Link Console, Web, And Mobile Services For Next Halo Experience

Posted Apr 14, 2009

Microsoft Corporation (NASDAQ:MSFT) listed a job offer on CareerBuilder that revealed their plans for the next Halo game.  The new Halo will link the Xbox console with the web and mobile distribution.  Unfortunately the new Halo game is not Halo 3: ODST which is to be released this September.  It will be part of the next Halo experience after that.  The position is Software Development Engineer working out of Redmond, but the environment is like a startup.

After the jump is the full job description:

Software Development Engineer – Relocation to Redmond, WA THIS JOB REQUIRES RELOCATION TO REDMOND, WA

Do you love Halo? Do online social communities and console video games excite you? Do you love building scalable online infrastructure & websites for large and passionate audiences? The Halo franchise studio is looking for a strong software development engineer with a passion for video games and online services. We have an ambitious task ahead, taking the current Halo community and online gaming support system and bringing it to the next level.

We’re looking to blend console, web, and mobile to create an immersive Halo world that follows the dedicated Halo fan wherever they go. We need engineers that can build connected technology while working in a startup environment.

As an engineer on this team, your responsibility will be to deliver a great out-of-game interactive experience that takes the next step beyond the systems found in Halo 3. You will work with artists, designers, developers and testers to finalize design plans, implement those plans, and help coordinate large-scale testing of the out of game Live experience by gamers across the world. Your work also will involve several external teams-including other MGS studios and the Xbox Live team-coordinating development dependencies and design considerations of experience as a whole.

For this year this position is focused on infrastructure, including high efficiency scalability simulation.


Designing the infrastructure for simulation millions of concurrent users on the service Designing and delivering code for community console application Designing and delivering code for services supporting community applications and game titles Building user-facing on-console features such as forums, tournament ladders, media libraries, and integrated mini-games Taking input from creative, community and production leads to produce a console experience Requirements:


At least 5 years of C/C++ professional experience (C# is a plus) Strong Networking Skills including such protocols as Winsock, TCP/IP Experience with the Xbox 360 networking APIs Strong Debugging and Optimization skills in a multi-threaded environment Prior experience with services and web development (including, SQL, HTML, CSS, and Javascript).

THIS JOB REQUIRES RELOCATION TO REDMOND, WA Microsoft is an equal opportunity employer (EOE) and strongly supports diversity in the workforce.