Social Gaming Network Raises $15 Million For Social Game Distribution

Posted May 13, 2008

“We could not be more pleased with the announcement we are making today. This funding is indicative of how SGN is poised to dramatically impact the future of gaming platforms on the social web, stated Shervin Pishevar, CEO of Social Gaming Network (SGN). Our focus and drive is to develop a dynamic and flourishing ecosystem for gaming on the web and continue to be the obvious choice for game developers who want to create social games that engage millions of users on the social networks and beyond.”

Many of today’s companies are finding ways to create games to keep users appealed whether its on their own websites or powered by applications within top social networks. As there has been a slowdown in the development of pointless applications on these social networks, many companies are finding that games are the way to go. This is further evidenced by the funding that Social Gaming Network received today.

Greylock Partners, Founders Fund, Columbia Capital, and Biddle Venture Partners have invested $15 million Series A into SGN. SGN is focusing on making it easy for developers to consolidate applications on top of gaming to create a way to interact with users and to monetize through the application’s popularity.

With this round of funding, SGN will add more features and functionalities to their current platform.

SGN’s claim to fame was the instant traction that was gained by Warbook, the company’s first Facebook game. Other popular applications that SGN has produced includes Jetman, Free Gifts, Fight Club, Superlatives, Nicknames, Street Race, and Text Twirl.

SGN’s userbase includes 1 million daily game players, 70 million virtual gifts sent, and 50 million application installations.

SGN is based in Palo Alto, Calif.  The SGN Blog is located at:  For developers, SGN APIs are located at:

Information Source:
[1] Press Release sent by theMIX Inc.